Daniel John Miller

Hello! I'm Daniel John Miller, a C# and Unity game developer from New Zealand.

I am extremely passionate about game development, and am always excited to learn something new and challenge myself in my projects.

I have a keen interest in procedural generation and simulation in games. Currently, I'm diving into Unity's ECS implementation, exploring its possibilities and limitations, and expanding my skillset in data-oriented design.

Feel free to check my projects and game jams listed below. I'm always open to collaboration and eager to connect with fellow game developers.


Goblin Mode Demo

Goblin Mode

Prototype for a physics based cooperative game where you unleash your inner goblin looting, stealing, and causing chaos.

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Road Network Generator Demo

Road Network Generator

A tool for procedural generating a road netowrk for a town based on input maps such as population density.

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Cubeless Demo


Procedural infinate voxel terrain generator.

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Tangent Space Demo

Tangent Space

Dynamic physics-driven spaceship game, where swinging and grappling are the primary maneuvering strategy.

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Tablescape Demo


Procedural map generator for tabletop role-playing games.

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Game Jams

Galactic Equilibrium Demo

Galactic Equilibrium

Game jam project for Fireside Jam 2024. Casual strategy game about maintaining an expanding trade network of planets.


Dimensional Divide Demo

Dimensional Divide

Game jam project for Acorn Jam 5. Explore the space of two parallel dimensions for items that belong in the other dimension.

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Gravity Duck Demo

Gravity Duck

Game jam project for ScoreSpace speed jam 3. Jump, tumble, and waddle your duck to the pond as fast as you can.


Orbital Overflow Demo

Orbital Overflow

Solo game jam project for Ludum Dare 54. Juggle moving and storing tetris-like cargo blocks on a space station.

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Cosmic Camembert Demo

Cosmic Camembert: The Feline Frontier

Game jam project for Scorejam 27. Evade an endless hoard of weaponized space cats.

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Alchemical Warfare Demo

Alchemical Warfare

Game jam project for MWGC jam 2023. Play as an alchemist defending their tower from corrupting asteroids.

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© Daniel John Miller